0:00 - 0:21, Skeletal Shrew Character Project - One half of a shrew asset optimized for game engine use. I was responsible for every aspect of the project, from concept to final render and integration. Made with ZBrush, Substance Painter, Autodesk Maya, and Unreal Engine 5. Breakdown here.
0:21 - 0:39, Color Match Game - Independent game project made in Unreal Engine 5 with C++ and Blueprints. Main goal was to design a fun and easily explainable game loop for a multiplayer game reminiscent of party style minigames. Full breakdown here.